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Post by M99 on Sun Feb 19, 2012 10:29 am

Officially announced. Biggest game Ubisoft made up to date. Will be released October 30th. New setting, new character. Been in development for 3 years. Conclusion to Desmond's story.

If GTA V doesn't get released this year, this will be Mass Effect 3's biggest competitor for Game Of The Year. This is not an expansion like Brotherhood or Revelations, but a fully fledged sequel like II was to the original. Hoping for French Revolution.


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Post by EarlyPrototype on Sun Feb 19, 2012 12:24 pm

:bow:
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Post by Ganso on Sun Feb 19, 2012 12:37 pm

im expecting something like AC 2,that game blew my mind away.finally new environments and characters,Brotherhood and Revelations were meh imo
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Post by Great Leader Sprucenuce on Sun Feb 19, 2012 12:40 pm

In development for 3 years you say?

COUNT ME THE F*CK IN..............

BTW OP Bioshock:Infinite is'nt happy with your comments Razz
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Post by M99 on Mon Feb 20, 2012 7:42 am

Ubisoft releasing 5 games this year Shocked

Assassin's Creed III, Far Cry 3, Splinter Cell Retribution, new Prince Of Persia, Ghost Recon.

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Post by BiasedMilanFan3 on Mon Feb 20, 2012 7:57 am

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Post by The Lizard King on Thu Mar 01, 2012 5:50 am

Possible leak hints towards the American Revolution

http://kotaku.com/5889489/is-this-the-star-of-assassins-creed-iii

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Post by M99 on Thu Mar 01, 2012 8:39 am

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American Revolution looking more and more likely. Ubisoft confirmed they will make a major announcement on Monday and has told AC fans to check the official website tomorrow. At first I was sceptical about American Revolution but the more I think about, the more I think it will be an awesome setting. The supposed protagonist looks Native American.

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Post by McLewis on Thu Mar 01, 2012 2:03 pm

ugh....really? Can't say I'm thrilled about the setting.

Should've kept it in Europe....French Revolution would've made an excellent backdrop.

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Post by Ganso on Thu Mar 01, 2012 3:44 pm

this is the last game,so i think that the American Revolution would be great,specially with all the illuminati theories about it
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Post by billy_gr on Thu Mar 01, 2012 3:50 pm

FFFFFUUUUU Ubisoft. I was expecting Heroes of Might and Magic 6 for too long and it was a disappointment.
I hope they don’t screw up on this too
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Post by M99 on Fri Mar 02, 2012 5:27 pm

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Post by che on Fri Mar 02, 2012 7:32 pm

meh...

looks like skyrim in a different setting... too much nature, not enough buildings to climb

also no hidden blade? dafuq?

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Post by BiasedMilanFan3 on Sat Mar 03, 2012 2:29 am

I imagine you could climb the trees in AC3

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Post by The Lizard King on Sat Mar 03, 2012 4:50 am

@BiasedMilanFan3 wrote:I imagine you could climb the trees in AC3

Confirmed. Maybe a cross between spider man and Infamous free climbing systems ? Should be awesome regardless



The new Assassin is the son of a Native American woman and a British soldier. He calls himself Connor, but his birth name is Ratohnhaké:ton.

Settings will include Boston, New York and a large countryside. The countryside will be the setting of about 1/3 of the game, and will be the location of many events during the game. The countryside will be about 1.5 times as big as Rome in Brotherhood.

The protagonist will fight on the American side, with primary allies being George Washington, Benjamin Franklin and Charles Lee. However, this does not mean that the Americans are the good guys and the British are the bad guys. Templars are everywhere.

You can dual wield and chain kills in the game using the tomahawk and the knife.


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Post by M99 on Sat Mar 03, 2012 11:37 am

Tons of details

Spoiler:
Want it to be a jumping on point for new players without losing touch with what longtime fans cherish most.
-New hero called Connor/Ratohnhake:ton (pronounced Ra-doon-ha-gay-doo). He has an English father and Native American mother.
-More details about the protagonist/scenarios: You will experience Conner's childhood on the American frontier as he is raised by the Mohawk. The Mohawk eventually clash with white colonists who burn their village down, causing Connor to dedicate his life to confront tyranny and injustice.
-A new traversal approach that has players leaping and climbing trees and mountain cliffs.
-Uses a new version of the Anvil engine that can "depict thousands of troops engaged in bloody battle" along with highly detailed face close-ups. They later imply that if they used version numbers, they would be like going from Anvil 1.0 -> Anvil 2.0 or something of that nature.
-Judging by the images, the faces really are quite good.
-Combat is focused on putting you on the offensive and based on speed/momentum.
-The main character has thousands of new and unique animations (no carry over from other titles) to support the new combat system.
-Character details:
-George Washington: Interacting with Washington is one of the core relationships of the game.
-Benjamin Franklin: He's not a convenient inventor a la Da Vinci.
-Charles Lee: His role is a mystery.
-The game is set between the years 1753-1783 and is centered around the cities of Boston and New York.
-"It's not just going to a historical building now; it's going to a historical event."
-Event examples: "You will see the great fire of New York. You will visit Valley Forge as a location that is currently occupied by Washington's forces. You will visit these places in the moment that they were important, and hopefully, experience the reason why we know where they are today. That's the goal."
-Connor is in the heart of major battles, and they can now have a couple thousand guys on screen, whereas before it was capped at about 100.
-The overall story is still centered around the Assassins versus the Templars and Connor's journey.
-Not all the Colonists will be cast as good people, and not all the British will be cast as evil oppressors. They're trying to focus on how both the Assassins and Templars viewpoints exist in a gray morality as the Templars really believe they're saving the world.
-The French and Native Americans will also feature in the game, as was probably really obvious.
-The modern day stuff relates to that location in New York at the end of Revelations.
-There will be all sorts of wilderness in the game referred to as the Frontier.
-The map of the Frontier is 1.5 times bigger than the entire map of Brotherhood.
-The Frontier is not empty like in Assassin's Creed 1, but features a third of the game's missions and gameplay content.
-The Frontier also includes colonial settlements like Lexington and Concord and Connor's Mohawk village.
-You can hunt animals for resources, and how you kill them effects your reward. A one hit kill on a bear gets you a much more valuable pelt than stabbing it eight times.
-The wilderness traversal plays a big part in the gameplay in the Frontier, allowing you to use trees, cliffs, ledges, and more to set up kills and combat.
-Connor does have a hidden blade.
-The world changes as time passes, so a field where a battle happened in one year may just be a series of empty encampments a few months later.
-The entire world will change with seasons, so the cities and the wilderness will all exist in both Summer and Winter settings.
-In the winter, soldiers will move slowly and stumble about in the snow, and lakes and rivers will freeze over allowing you new terrain to work with. This gives Connor an extra advantage since he can still use the trees and wilderness pretty effectively during this time of year.
-There are all sorts of clubs and groups who want you to join and give you quests. These are separate from the mission system. These clubs will contact you based on what you do in the game. For example, hunting a lot will get you an invitation to the hunting society.
-There will be a goods based economy, a new property system, and more Desmond stuff.
-There's going to be some new puzzle thing like the first person Tetris.
-There's a new GUI known as Animus 3.0.
-There's a new Animus database written by Shaun Hastings, who makes snarky comments about the British perspective of the war.
-They're not unveiling anything about the multiplayer yet.
-There will be more platforming levels.
-Full synchronization returns, but with major tweaks. Missions have checkpoints, You also get significant rewards for doing these tasks instead of a 100%. "Imagine a leveling system in an RPG, except there's a finite amount of XP to find. The more in-sync you get, the more you fill your sync bar. Within each mission, each activity you complete has a value". You can replay everything to increase your score.
-They imply there is something resembling the Brotherhood system of picking up fellow assassins.
-Aligned groups are gone, but something new is replacing them in regards to factions. They don't say what.
-There's a new notoriety system that is more hidden and doesn't penalize you for exploring risky areas.
-The game has fast travel because the game has more traveling.
-Don't expect more tower defense.
-You can upgrade Connor's gear and costume as the game goes on in an attempt to make it feel more authentic.
-The cities have a lot more subtle detail now in terms of ambient things that happen.
-You can now leap over wagons or slide under obstacles, including navigating over and around moving objects. The free running stuff also has you jumping through windows to trees and then on top of church roofs. Basically, expect the free running stuff, but more fluid and presumably generally closer to the ground.
-Connor enters battle with two weapons. The game uses the same controls in and out of battle.
-The tomahawk and knife are a "constant presence" in battle. They also let you do double counters and multiple takedowns, and you can chain kills.
-There's no more target locking, it just automatically detects your target. Counter/defense are the same button to prevent turtling.
-You can use human shields and other context sensitive moves.
-They want you to constantly move in battle.
-There are lots of secondary attacks like the one shot pistol on the Y button.
-There's a new dynamic camera to track the action and make it look as cinematic as possible.
-There is a new sprinting system also, so you can hold the button to instantly turn around and start fleeing from combat. They also let you kill people while still moving so you can keep chasing a target. They kind of imply you can even leap off of them after you kill them, though I'm not sure if that makes you faster or just doesn't impede your movement.
-They really, really, really want you to constantly move. I mean like they say this every four sentences. Not just in battle, but in every section of the game.
-They also try to keep you more in control of the combat than ever before.
-Game Informer really loves their animation system.
-There are around 2.5 hours of character scenes in the game that are fully acted and recorded. They mean this in Naughty Dog style where they have the actors being mocaped while performing on a set that resembles the scene in the game.
-They're aiming for accuracy by having historical dialog consultants and actual Native American actors.
-This game has the longest development cycle since AC1, and has twice the production capacity (in terms of work hours) and budget of Revelations.
-They want the game to feel like AC3.5, and the game will have its first version complete in just a few more weeks, at which point they're going to spend the rest of their time refining it.

Hidden blade is back.

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Post by Great Leader Sprucenuce on Sat Mar 03, 2012 12:03 pm

I never had a fear as far story goes when it comes to the American Revolution.

My fear was the setting and what you could explore and the combat.......

The details i have read from the Gameinformer article has gone a long way to dispel those fears.

I am pumped, cant wait.
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Post by Great Leader Sprucenuce on Mon Mar 05, 2012 9:08 pm




http://www.computerandvideogames.com/338520/assassins-creed-3-gets-first-trailer-ubisoft-talks-up-revolutionary-new-game-engine/
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Post by LeVersacci on Mon Mar 05, 2012 9:22 pm

Awwwwww yeeeeeah

Loved every AC expect AC1

This one will be crazy!!
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Post by pUsHa on Mon Mar 05, 2012 9:28 pm

pfff this game will kick ass ...
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Post by The Verminator on Mon Mar 05, 2012 10:10 pm

Anti-DNA wrote:Awwwwww yeeeeeah

Loved every AC expect AC1

This one will be crazy!!
Was my favourite one. And my only one. Maybe i liked the setting?

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Post by Zealous on Tue Mar 06, 2012 12:25 am

So long as it's not -"America *bleep* yeah!" The game - I'll play it and enjoy it. A lot.

Also kind of relevant lol:


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Post by Zealous on Tue Mar 06, 2012 12:26 am

@The Verminator wrote:
Anti-DNA wrote:Awwwwww yeeeeeah

Loved every AC expect AC1

This one will be crazy!!
Was my favourite one. And my only one. Maybe i liked the setting?

One was my favourite as well. Much more immersion and the sense of mystery was awesome.

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Post by justdoit_ on Tue Mar 06, 2012 1:53 am

Dragan Dovahkiin wrote:The Official Assassin's Creed Thread Medium
I very, very sorely need a change of shorts...

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Post by LeVersacci on Tue Mar 06, 2012 10:14 am

@The Verminator wrote:
Anti-DNA wrote:Awwwwww yeeeeeah

Loved every AC expect AC1

This one will be crazy!!
Was my favourite one. And my only one. Maybe i liked the setting?
The game back then was awesome, but the story was crap & repetitive. The gameplay was really boring. But yes the setting was great.
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