Red Dead Redemption 2

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Re: Red Dead Redemption 2

Post by Great Leader Sprucenuce on Thu Aug 09, 2018 11:09 am




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Re: Red Dead Redemption 2

Post by danyjr on Thu Aug 09, 2018 11:59 am

I'm gonna refuse to watch or read anything RDR 2 related until it is released for PC.

Oh hell I watched it and ordered a PS4 Pro straight away. FML.

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Re: Red Dead Redemption 2

Post by urbaNRoots on Thu Aug 09, 2018 1:10 pm

Where's the pre-order button?
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Re: Red Dead Redemption 2

Post by M99 on Thu Aug 09, 2018 3:21 pm



Crying

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Re: Red Dead Redemption 2

Post by Great Leader Sprucenuce on Thu Aug 09, 2018 3:25 pm

BTW at the beginning of the trailer there's a little kid in the world.

Surely he and others like him can't be interacted with though lol?

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Re: Red Dead Redemption 2

Post by danyjr on Thu Aug 09, 2018 4:11 pm

Trailers for Rockstar games don't do the games justice.

The first RDR was a beautifully crafted open-world filled with memorable characters and a deep immersive storyline. You can probably capture parts of the world in a short trailer but not the fantastic writing which, imho, sets Rockstar apart from the rest.

It looks gorgeous, the music is going to be amazing and the writing and the story will hopefully follow suit Rockstar's high standards. There was a mention of 'crew' members which you build relationships with and I thought that was quite a Mass Effect/Bioware thing - which I love.

They mentioned hunting and camps and domesticating horses and so forth, I just hope grinding doesn't come with them.

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Re: Red Dead Redemption 2

Post by Great Leader Sprucenuce on Thu Aug 09, 2018 4:14 pm

Especially this one, they are talking about depth, how interactive the world is etc etc.

Pretty impossible to explain that in a trailer IMO, it's something you can only really know through playing the game.

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Re: Red Dead Redemption 2

Post by CBarca on Thu Aug 09, 2018 5:34 pm

@dany Rockstar has already stated that interaction with the camp isn't necedsary in the grinding sense. If you do go out hunting and hang out with the lads, there will be rewards and things to do, but you can choose not to. The camp will apparently not be quite as happy with you if you choose to ignore them and not contribute, but it shouldn't, apparently, negatively affect you much more beyond that.

Can't wait to get back home and watch the trailer again, and probably a third time

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Re: Red Dead Redemption 2

Post by CBarca on Fri Aug 10, 2018 12:22 am

The depth looks amazing, and we expect that from RDR 2 after what RDR gave us. Surely, if there is one company that can deliver on that front, it's Rockstar. I have to say though, I think with respect to depth, a decent amount will hinge on the "interaction" feature that they seem to be pushing

With any other company I think this is kind of a gimmicky thing...a couple buttons you can press and you'll get relatively generic responses with different NPC's depending on the scenario, and that's it.

To be sure, I expect that from a lot of the dialogue options. But with Rockstar I do have faith they've fleshed it out to the point where quite a lot of interactions aren't generic whatsoever. Some may lead to new storylines, or as they say, friendships or enemies, and I expect entirely unique lines for each NPC tbh

Rockstar is good enough to pull it off where I think this can be a feature that really goes beyond what kind of interactions we're usually able to have with the world (in a way that's more organic than, say, what you get in The Elder Scrolls). The fact they're pushing it so much means that they must have put immense work into it, and I'm really excited for that.

Can't wait to get to know the different members of the gang and go on adventures with them, listen to people tell stories, and have a place I can call home when I've come back from my own adventures with just the horse and I.

The fist fighting mechanics look soooo much better than RDR and that's exciting. On the combat side, I'd like to see a bit more and a bit more gun play in the next trailer. Fishing is in ffs, hunting looks incredible, the game itself looks absolutely stunning

Trailer couldn't have been any better. So hyped we'll get at least one more too. Can't wait for this game ffs, need October here already -.-

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Re: Red Dead Redemption 2

Post by Mr Nick09 on Fri Aug 10, 2018 7:57 am

The animation of those dead deers on your horse's back, straight fire

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Re: Red Dead Redemption 2

Post by Great Leader Sprucenuce on Fri Aug 10, 2018 8:48 am

About the fighting i thought it looked quite clumsy tbh.

I didn't expect it to look great though, i'm more interested to how the movement on shooting feels.

In Red Dead shooting felt good IMO but Marston's movement felt very clumsy. We'll see if that part has improved, i'd love it if Arthur moved really smoothly to go with the shooting.

But it's a very minor issue compared to everything else that looks amazing.

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Re: Red Dead Redemption 2

Post by CBarca on Fri Aug 10, 2018 10:13 am

Disagree, maybe fighting is better in other games but since I haven't been in gaming, the fist fighting looks so much better than it does in GTAV or RDR where it's extremely clumsy and rigid in terms of options.

Not that it's the most important thing, I'm not gonna be fist fighting all too often, but it's something I'll look forward to.

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Re: Red Dead Redemption 2

Post by Great Leader Sprucenuce on Fri Aug 10, 2018 10:17 am

@CBarca wrote:Disagree, maybe fighting is better in other games but since I haven't been in gaming, the fist fighting looks so much better than it does in GTAV or RDR where it's extremely clumsy and rigid in terms of options.


Doesn't look much different to me lol, when they said it's changed drastically i was like what has lol.

That's fine, i'm not going out of my way to box with people but i really don't see much of a difference.

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