Kaiju Combat

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Kaiju Combat Empty Kaiju Combat

Post by RedOranje Wed Dec 19, 2012 4:24 am

Anyone else absolutely stoked at this?

Kaiju Combat - Sunstone Games

Kaiju Combat 2390679-photo_full

Kaiju Combat Kickstarter


What is it?

Kaiju Combat is a single and online multiplayer brawling engine featuring 1-4 giant monsters ("kaiju") fighting in destructible environments. If you've played any of the Godzilla fighting games developed by Pipeworks/Atari in the last decade, you have a pretty good idea of what to expect.

How does it work?

Kaiju Combat is built on the spigot engine developed by Pipeworks Software, which powers the games Godzilla: Destroy All Monsters Melee, Godzilla: Save the Earth, Rampage: Total Destruction, Godzilla: Unleashed, Deadliest Warrior and many more.

Who is behind Kaiju Combat?

Kaiju Combat is being developed by Sunstone Games, (which includes most of the key creative staff from Pipeworks) using a "radical transparency" method of design, financing, and development. Check out the design forums to participate in the conversations and get involved!

What makes Kaiju Combat special?

One of the most unique and most-anticipated elements of Kaiju Combat is its Multi-release vision. Kaiju Combat is intended to be a brand of fighting games - not just one game. This concept also powers the modular content production (the "LEGO" feature).

Will Kaiju Combat be available on PC / Mac / Linux?

Our initial release will be on PC. The Spigot engine does not support Mac or Linux platforms at this time, so those ports will have to remain a wishlist item for now.


What consoles will Kaiju Combat be released on?

The Spigot engine DOES support every major console, as Pipeworks has already used it to publish games on the PS3, Wii, Xbox 360, Wii-U, and so forth. Unfortunately, publishing on console requires a significant amount of money up-front, and requires that we share roughly two-thirds of the profits from console sales with other companies. As an independent company Sunstone Games simply cannot afford to take on this amount of debt. Once we have established the brand and have a better estimate of our sales numbers and cash flow, we will revisit the issue of a console release. Our gut feeling is that a console release is fairly likely about 12 months after our initial launch on PC.

Will Kaiju Combat be available on Steam?

Our goal is to launch on Steam. Obviously we will have to make it through the Steam Greenlight process, but we don't anticipate any difficulty there.
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