Grand Theft Auto V

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Post by Great Leader Sprucenuce Thu 15 Aug 2013, 17:17

Tomwin Lannister wrote:F*CKING JESUS


WOW


Having an actual online mode where you can have houses and shit. Ah my f*cking gawd.


If they have a better selection of beards than on FIFA then my life is complete. My ps3 aint gonna know what's hit the poor fcker when I get hold of GTA Online.
There's also this....

http://uk.gamespot.com/features/why-grand-theft-auto-online-is-crazy-enough-to-work-6412714/

Say you're hanging out in your high-rise apartment enjoying the view down below. You spot a flurry of red and blue lights in the distance and decide to see what's going on. So you switch on your TV, tune into the news, and suddenly you're watching your friend fleeing from the police in real-time thanks to the news helicopter flying directly above him.

If your buddy stiffs you on your share of the profit, you can either chase him down and steal it for yourself or keep your hands clean by hiring a hitman to take him out--it's your call.

The game even tracks who your rivals are and lets you know when they've come online so that you can exact a little vengeance.

Instead of protecting cars, you'll be able to engage in a bit of lighthearted market manipulation by investing your money in a car manufacturer and running around town destroying every one of those models you come across.

Suddenly that company is going to be pumping out a whole lot of new cars. Nice time to be a stockholder, eh?

Beyond little touches like this, you can use your apartment for more practical uses, as well--like getting your friends together to go over the details of a heist in your planning room or keeping a watchful eye on your 10-car garage using a closed-circuit security camera feed. Hell, you can even take a shower to wash off the blood after a particularly brutal mission.

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Post by Tomwin Lannister Thu 15 Aug 2013, 17:23

This is scary

They're doing what I've been asking them to do for years


They've created a 'free roam' where you earn money (Not just as an alternative to xp) actual money, and you can spend it/earn it, do various jobs online. F*ck people over etc


Hiring a hitman ffs rofl

GTA are innovating what a 'free roam' is

Compare those features to most other free roams where you can either kill your friends, kill random people, kill AI and drive around random buildings.


Proud

Candidate for the best online mode to date if they pull this off.
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Post by Great Leader Sprucenuce Thu 15 Aug 2013, 17:29

I'll be honest the hitman thing is very tempting.

Tom could be sleeping in his shack in the wilderness and i could hire someone to poison him in his sleep hmm

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Post by Tomwin Lannister Thu 15 Aug 2013, 17:32

Lmfao


Nah I'll have a good few country boys sitting nearby. And a prostitute on top of me to act as a bullet shield amongst other things.


But why would you want to kill me Moel ffs?

I don't screw people out of money.
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Post by Tomwin Lannister Thu 15 Aug 2013, 17:41

Couple of things i'm curious to see though

First of all, how they handle deaths.


I mean, it's cool giving you 100 ways to kill somebody. But if it's a case of 'oh I died. Brb grabbing my gun and getting revenge' that's no good. Keep in mind i'm talking about free roam not TDM or whatever.

It's better if deaths have a fairly significant consequence.

Also, property. Say I own a house in grove street. And I go into a lobby where another person owns that house. What happens then? I hope that it's not a case of starting from £0 every game and everything resets. Because that'd be too time consuming.

You'd spend hours making money just to have to go and start again. I'm sure they won't do that though.

Which again begs the question. What happens when more than 1 person has the same property that carries over from your last game?

I'm not sharing my shack with some 'city boy' f*cker.
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Post by B-Mac Thu 15 Aug 2013, 17:51

Grand Theft Auto V - Page 13 Kevin-Butler-Mind-Blown



ok so we gonna rob a bank, knock of a liquor store, get wasted, then hire hitman to kill each other?! Very Happy

that's what friends do right!
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Post by M99 Thu 15 Aug 2013, 17:56

holy fcking shit wtf is this? i mean i cant this...

Two downsides: 1) Only supports 16 players. 2) Online will be available 2 weeks after GTA V release.

I just read an in interview of Leslie Benzies and he says depending on the succes of this mode, GTA Online may expand to other cities in the GTA-verse in the future, this is just a dream come true, this game is going to be beyond ridiculous.
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Post by Tomwin Lannister Thu 15 Aug 2013, 18:01

I'm kind of glad they never went mental and had 30 player online

Because 16 is plenty of people, but not too many to the point where you're constantly running into assholes who you don't know.

You can carve out your own little peice of the map for yourself, and not be the victim of 24/7 assault.
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Post by Guest Thu 15 Aug 2013, 18:06

Correct me if I'm wrong, but wouldn't too many players increase the chance of lagging. I remember playing the last GTA online and I never stuck with it because the connection never seemed to be on point.

P.S. I might have to pull a GTA in real life and steal someone's PS3 Twisted Evil 

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Post by Great Leader Sprucenuce Thu 15 Aug 2013, 18:08

Sounds like my typical Saturday night tbh Laughing

GTA Online general information


  • Rockstar started thinking about making Grand Theft Auto Online when they began making GTA 3



  • The GTA Online demo shown to press was the PS3 version



  • PS3 isn't the lead platform, GTA 5 is the first in the series to have a parallel development.



  • Rockstar says "there's very, very little difference in the development state of them both. They're both very similar. It would be hard to tell them apart."



  • GTA Online looks like GTAV with almost no compromises, though details on cars may be streamed in slightly differently.



  • Rockstar is already thinking about the future "in terms of missions, new content, clothes, apartments, for the next while". It plans to use data from players in building the future of GTA Online.



  • Rockstar wants a player's online identity to exist and to be shared throughout its games, Max Payne 3's crews is an example of this.



  • Rockstar wants to keep adding new things to build GTA Online into a world and has set it up with no limitations: "We could, if we wanted, simulate the entire world, different countries, whatever. Whether we do that or not... But we've got a bunch of old stuff that we're toying with using."



  • Rockstar is focusing on getting the current gen version out, and will "see what happens in the future" with regards to next-gen.
GTA Online gameplay details


  • GTA Online is a persistent online world for 16 active players, but hundreds of thousands of players (however many take part) exist in the larger universe.



  • It retains almost all of the core gameplay from single-player; Looting, co-op heists, deathmatches, races, gang attacks, crew vs crew playlists, sports (like tennis, BASE jumping, golf and more), plus 'ambient' events like armoured van robberies, crate drops, import/export car acquisition, bounties



  • GTA Online looks like GTA 5, with no compromises



  • Characters lip-sync "broadly" when their player speak



  • Before starting heists or hold-ups, players can choose masks to disguise themselves. These can be ditched later to lose a Wanted star



  • Police have a "cone of detection" which players need to stay out of



  • Whoever does the job gets the cash, and can choose how to split it



  • Cars can be insured and replaced



  • Players complete missions and activities for Reputation Points, money and material assets



  • Players can create their own missions using Creator tools



  • You open up the Creator and can place all your spawn points, place some props, place cars, place planes, place anything you want around the world. It is published to the Rockstar Social Club Cloud where others can download it



  • Players can pick preferred creators



  • Initially players will be able to create races and deathmatches



  • Rockstar will introduce new tools and content over time



  • GTA Online will launch two weeks after GTA 5



  • GTA Online is accessed through a fourth character slot in the selection wheel



  • There may be a small download when Online is available two weeks after launch, possible a small unlock code (TBC - details to follow)



  • There is a character creation system to create a multiplayer avatar, stats from the campaign will not carry over



  • The world of GTA Online is set slightly before the GTA 5 story



  • GTA Online will take you through some introductory missions to start with characters from the game explaining mechanics and systems



  • It flows like single-player in terms of progression, but not story



  • Players will be scored and ranked on individual mission types in GTA Online



  • Rockstar has an "internal score" that can rank people on shooting, driving, flying, parachuting
    It will release enough data "for people to know exactly where they stand within all their skills"
    Stats and other player information will be available through Rockstar's Social Club, it currently has no plans to release a dedicated mobile app, but you can use tablets etc to view the Social Club site



  • Rockstar has implemented "good cheater management" to make sure people behave



  • A "Passive mode" can be activated so players can't shoot people, but also can't be shot



  • Carrying around lots of cash can be a risk, but players can visit the bank to deposit money and keep it safe



  • Personal vehicles can't be stolen by others as they can be locked, however they can still be damaged or blown up



  • Players can be given a "Bad Sport" stat for misbehaving and if they're too bad they will be punished



  • Other players will be able to identify a player with a bad sport stat



  • Cars can be bought or stolen. When stolen, players can be modified them with a custom spray jobs and plates. If they aren't changed they may activate a wanted level if spotted by the police



  • A character can be employed to repair your cars and deliver them, he won't deal with stolen cars, however. You can phone him to drop off cars to you.



  • Camera angles during driving can be manually changed, as in GTA 4



  • Rockstar's long-term vision is to let players turn their finished games into a movie. Although it says it is "doable" it's just a dream at the moment



  • You can't share Weazel news online, you can only watch the feeds from your apartment when friends or crew members have a Wanted level



  • Rockstar is still balancing the money earned from missions so it fits in with the flow of purchasing property and cars



  • Investing in stock and shares is also available online, you can buy shares in a car company, target that company's cars to have insurance replace them and the stock price will go up



  • Players can form cartels but will Rockstar will assume the role of "government" to "make sure there's nothing untoward happening"



  • Press seeing GTA Online were only shown a bit of the map, " there's a whole other chunk of map" that wasn't seen



  • "There's a lot of toys out there, and a lot of areas for people to use, to make their missions"
    The apartment TV airs a detective show, but Rockstar North's president didn't actually know what it was since the team is still adding new content into the game



  • Players have access to a planning board similar to the one in single-player. It has all the maps, people, and the dots to show you where you've got to go



  • GTA Online missions will be "simpler" than the heists in the main game at first



  • Underwater gameplay isn't going to be big part of the initial GTA Online content suite, but Rockstar will start looking at it after the initial batch of "hundreds and hundreds and hundreds of missions" are delivered
    Activities such as two-player tennis will be available in GTA Online



  • Players engaging in side-activities "won't be terrorised", they can enjoy a tennis game without being griefed



  • Using their phone, players can call characters and access services to help them complete missions. For example, two players can enlist in some AI-controlled characters to complete an eight-player mission, or call in an airstrike, or turn off blips to hide from other players.



  • New characters offering new services are introduced as players progress



  • Rockstar is planning "huge" things for "Crews, playlists, challenges"



  • The ability to mix and match missions to create playlists is a possibility


Last edited by Great Leader Sprucenuce on Thu 15 Aug 2013, 18:27; edited 1 time in total
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Post by FalcaoPunch Thu 15 Aug 2013, 18:14

Two weeks of single player? I'm totally okay with that!
This looks to be epic. CANNNNOT WAITTTTTT

MY BODY IS READY
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Post by Blue Barrett Thu 15 Aug 2013, 18:19

Great Leader Sprucenuce wrote:

HOLY MOTHERF*CKING JESUS TITTY LICKING CHRIST.

Rockstar has announced Grand Theft Auto Online will be "a dynamic and persistent online world for 16 players."

In a post explaining what the mode will entail, the company suggested that while this mode will initially be tied to Grand Theft Auto V, the intent is that it grows over time, possibly to the stage where it becomes its own separate game and incorporates other locales.

"Grand Theft Auto Online is a dynamic and persistent online world for 16 players that begins by sharing gameplay features, geography and mechanics with Grand Theft Auto V, but will continue to expand and evolve after its launch with new content created by Rockstar Games and the Grand Theft Auto community," the company explained. "Grand Theft Auto Online takes the fundamental Grand Theft Auto concepts of freedom, ambient activity and mission-based gameplay and makes them available to multiple players in an incredibly detailed and responsive online world.

"In Grand Theft Auto Online, players have the freedom to explore alone or with friends, work cooperatively to complete missions, band together to participate in activities and ambient events, or compete in traditional game modes with the entire community, all with the personality and refined mechanics of Grand Theft Auto V.

"Players can invest in their character through customizing their appearance, improving their stats, owning customized vehicles, purchasing personal property, and taking part in missions, jobs and activities to earn reputation and cash to open up new opportunities to rise through the criminal ranks. The world of Grand Theft Auto Online will constantly grow and change as new content is added, creating the first ever persistent and dynamic Grand Theft Auto game world."

It's worth noting that GTA Online won't be available at the launch of GTA V, and will instead be available at the start of October. The post concludes, "Access to Grand Theft Auto Online is free with every retail copy of Grand Theft Auto V and launches on October 1st."
http://uk.ign.com/articles/2013/08/15/grand-theft-auto-online-revealed

Grand Theft Auto V - Page 13 Fry_drooling
Great Leader Sprucenuce wrote:
Tomwin Lannister wrote:F*CKING JESUS


WOW


Having an actual online mode where you can have houses and shit. Ah my f*cking gawd.


If they have a better selection of beards than on FIFA then my life is complete. My ps3 aint gonna know what's hit the poor fcker when I get hold of GTA Online.
There's also this....

http://uk.gamespot.com/features/why-grand-theft-auto-online-is-crazy-enough-to-work-6412714/

Say you're hanging out in your high-rise apartment enjoying the view down below. You spot a flurry of red and blue lights in the distance and decide to see what's going on. So you switch on your TV, tune into the news, and suddenly you're watching your friend fleeing from the police in real-time thanks to the news helicopter flying directly above him.

If your buddy stiffs you on your share of the profit, you can either chase him down and steal it for yourself or keep your hands clean by hiring a hitman to take him out--it's your call.

The game even tracks who your rivals are and lets you know when they've come online so that you can exact a little vengeance.

Instead of protecting cars, you'll be able to engage in a bit of lighthearted market manipulation by investing your money in a car manufacturer and running around town destroying every one of those models you come across.

Suddenly that company is going to be pumping out a whole lot of new cars. Nice time to be a stockholder, eh?

Beyond little touches like this, you can use your apartment for more practical uses, as well--like getting your friends together to go over the details of a heist in your planning room or keeping a watchful eye on your 10-car garage using a closed-circuit security camera feed. Hell, you can even take a shower to wash off the blood after a particularly brutal mission.
Grand Theft Auto V - Page 13 Do-want-eccbc87e4b5ce2fe28308fd9f2a7baf3-403

THEY ARE REALLY GOING TO PULL THIS OFF?!
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Post by Tomwin Lannister Thu 15 Aug 2013, 18:26

I know people fap over every good new game. But this really IS mind blowing.


All of those features Mole's posted... WOW


Wonder what the 'cartel' part is. I'd definitely start a cartel as opposed to a small group of people. Knowing Rockstar themselves are trying to stop me taking over lmfao


Also, the 'bad player' thing, wonder what constitutes towards making you a bad player.

If it's constantly RPGing people and their apartment then fine. But you shouldn't be punished for backstabbing people in a heist or whatever. That's part of the fun, and gives you a legit beef with people rofl
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Post by Great Leader Sprucenuce Thu 15 Aug 2013, 18:30

All i think they mean by that is if i'm playing Tennis or some sort of activity all co-op shit they don't want people causing grief.

Outside of that its fair game i'd imagine... for example if i'm destroying Tom with my superior forehand i don't want someone coming in and chucking grenades ffs.
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Post by Tomwin Lannister Thu 15 Aug 2013, 18:31

Thing is though, if I lose at tennis, soon as the game's over I will attack the opposition.
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Post by Great Leader Sprucenuce Thu 15 Aug 2013, 18:34

Tomwin Lannister wrote:Thing is though, if I lose at tennis, soon as the game's over I will attack the opposition.
Playing tennis with AK's in our back pockets rofl
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Post by Guest Thu 15 Aug 2013, 18:35

I hope you'll be using the tennis racket to exact your revenge.

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Post by Tomwin Lannister Thu 15 Aug 2013, 18:37

Lmao Mole and Dom


Yeah it'll be a tense game of tennis tbf. Especially if deaths do set you back

And Dom, being GTA and all, you'll probably keep the tennis racket as a weapon afterwards yeah rofl
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Post by B-Mac Thu 15 Aug 2013, 18:41

the racket plz

I would just kill you with my massive Serve to the face
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Post by Tomwin Lannister Thu 15 Aug 2013, 18:54

I'm saying this now so I don't have to message everybody when we're on it


When we organise a heist with random people online. We ARE stealing their cut

The guy who organises it gets the cash and decides how to split it. So say I organise it, i'll split with you lot. And leave them out. Soon as the money has been split, we all jump on the 2-3 strangers. Kill them, get some distance between us (Thank god you can hide your blips. Otherwise it'd be constant killings. Great move from Rockstar)

and we'll all chip in for 2 hitmen to chase them despite them being the ones who got robbed.
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Post by CBarca Thu 15 Aug 2013, 18:58

This is how I will rob/heist Proud

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Post by Great Leader Sprucenuce Thu 15 Aug 2013, 19:04

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Post by FalcaoPunch Thu 15 Aug 2013, 19:07

I want a bicycle in free roam
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Post by Tomwin Lannister Thu 15 Aug 2013, 19:10

CBarca wrote:This is how I will rob/heist Proud


"I know why they call him the TomJoker. They say TomJoker wears war paint on his face. To scare people...

And because he's drunk as hell and thought it'd be a good idea." Proud
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Post by Great Leader Sprucenuce Thu 15 Aug 2013, 19:12

You can share weapons and cash btw.

I can already see this coming "Tom set me a fiver brah."
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Post by B-Mac Thu 15 Aug 2013, 19:15

Great Leader Sprucenuce wrote:You can share weapons and cash btw.

I can already see this coming "Tom set me a fiver brah."
friends can help fund my addictions Proud
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