General Games Discussion
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Re: General Games Discussion
Yeah you should play them in order - the first one was a nice surprise and the 2nd is close to an ideal sequel - improves in every aspect on the previous one.
Bellabong- First Team
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Re: General Games Discussion
http://us.battle.net/forums/en/wow/topic/20749755141?page=1
@ES
Thought DH would be close to DK during S5 but nope
Atleast I didn't roll Disc again but even then I could pick a Sin rogue and get carried to 2k+
On DH I gotta be carried by my cousin's ret cause my specc is beyond shit smh
And with how much you need to grind at 110 it's impossible to roll an alt. Probably gonna be forced to quit when MW:R is out and wait till the catch up system is out so I can reroll or wait for a buff.
@ES
Thought DH would be close to DK during S5 but nope
Atleast I didn't roll Disc again but even then I could pick a Sin rogue and get carried to 2k+
On DH I gotta be carried by my cousin's ret cause my specc is beyond shit smh
And with how much you need to grind at 110 it's impossible to roll an alt. Probably gonna be forced to quit when MW:R is out and wait till the catch up system is out so I can reroll or wait for a buff.
LeVersacci- World Class Contributor
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Re: General Games Discussion
This banter
read from the top
https://twitter.com/IGN/status/786717703335620608
read from the top
https://twitter.com/IGN/status/786717703335620608
RealGunner- Admin
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Re: General Games Discussion
World Of Warcraft's Game Director Moves On To Mysterious New Project
http://www.gameinformer.com/b/news/archive/2016/10/13/world-of-warcraft-39-s-game-director-moves-on-to-mysterious-new-project.aspx?utm_content=buffer63dde&utm_medium=social&utm_source=twitter.com&utm_campaign=buffer
http://www.gameinformer.com/b/news/archive/2016/10/13/world-of-warcraft-39-s-game-director-moves-on-to-mysterious-new-project.aspx?utm_content=buffer63dde&utm_medium=social&utm_source=twitter.com&utm_campaign=buffer
RealGunner- Admin
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Re: General Games Discussion
RealGunner wrote:This banter
read from the top
https://twitter.com/IGN/status/786717703335620608
Great Leader Sprucenuce- Forum Legend
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Re: General Games Discussion
#34
Game: Aien Soldier.
Year: 1995.
Genre: Shooter.
Publisher: Sega.
Developer: Treasure.
First things first, I am changing my rating system to better rate different genres according to their own rules. It will still be from 50 quality points, but every title will start from 25 and earn/lose points according to criteria important to the titles and genres themselves.
When you read those memes making fun on early 90's game translations, all those grammatical disasters and unintentional comedy gold, it is games like Alien Soldier that are usually feature. Starting with a grand story that crumbles with the slightest knowledge of grammar and sentence structure, Alien Soldier nevertheless manages to be a grand game in its own right.
The chaos in its opening story can never be put to order, but if you can master the chaos in its gameplay, then this can be a deep and fulfilling classic shooter.
"The planer Sierra is gripped by fear and is in the midst of a deep crisis"
Obviously, the designers thought they had something with the game's plot. After all, with a grand musical opening, the game's story scrolls into the screen, with sounds and visual promising an epic sci-fi adventure. Then you realize that the quote above is probably the only tangible thing in the entire narrative.
Its not only that the entire script, and its a long one, is simply poorly written. Its that its a poorly written script of an ill-conceived story. Somehow assuming the player has full knowledge of the terminologies of its universe, Alien Soldier assaults your brain with a ridicilously complicated narrative where your character, Epsilon-something is both the good and the bad guy, and apparently there are parasite things, which are apparently related to your Epsilon-ness, and... just damn.
Usually, I like to take quotes from the game and out them in my reviews, but in this case, I cannot lift any sentence from the game and present it as a semi-readable line.
The chaos in the story doesn't only confine itself to the text, but extends to the rest of the game. Simply put, the styletic choices in the game doesn't mesh well, and the entire thing is a garbled mess. At one point, you are in a futerstic looking city, at another you are riding in 1950's style subway.
Characters, enemies, and bosses all do not seem like they belong to the same universe, yet they are in the same game. Of course, why should they all fit, when the player character himself doesn't fit with anything else.
Confusing Story: -2
Boring and Garbled Setting: -5
"Xi-Tiger something something"
Alien Soldier's gameplay is no less chaotic than its story, and at first, it seems like a mindless shooter hell-bent on robbing coins in a seedy arcade parlor. Except, its robbing your time at home. That is, until you realize how all of its varied systems work, and then you see how beneath all the chaos and visual carnival, there is actually a deep and engaging game.
First, you get the choice of four different weapons from a choice of six. Each weapon is theoretically useful on some situations, but there are clearly better choices. Right off the bat, I recommend using the Homing and laser force weapons.
Second, realize that this is a game that values mobility and reflexes. You have the ability to dash through enemies to the other end of the screen, and that can put you away from danger as well as in better positions to dish out some damage. You also have the ability to guard against some enemy attacks, changing their projectiles into precious health. With full health, you dash becomes a phoenix charge that does some serious damage.
Finally, realize that the game is mostly boss rush mode with a short distraction between each boss. This is not your Contra game, where the boss is the culmination of a challenging level, but this a level that simply prepares you to face a challenging boss.
With different weapons, the ability to charge and guard, the odds are clearly in your favor. Except, dying basically ensures you are going to have a hard time completing the game. In theory, you could die and continue. However, when you die, you lose all of your acquired power-ups, reducing your offensive power significantly.
Also, correct use of your abilities will need some practice, as the game is fast and doesn't give you time to think.
In that regard, the game's somewhat easy "supereasy" mode gives the players the chance to familiarize themselves with the game's systems, so that they can challenge the seriously difficult "superhard" mode.
Fast and Fun Gameplay: +4
Deep and Challenging: +3
A Unique Boss Rush Shooter: +3
"......."
With uninspired and loosely fitted artistic choices, and a lot of gameplay feedback to process due to the chaos in its gameplay, Alien Soldier's visuals had a huge task in hand. Thankfully, the game manages to look good even if the design choices aren't interesting.
More importantly, the game manages to convey all the chaos on screen clearly, and as such you are able to see where each threat is coming from and can decide on the best course of action.
Sprites are unintresting, but they are well-detailed, and bosses look menacing even if they look like they have nothing to do with the base game. Hell, even the player character manages not be a total wash. Still, Epsilon-birdman would probably have fit more with Starfox's crew than this game.
In sound, the game is good, and sometimes manages to even impress. In fact, the only consistent artistic choice is the game's music, which fit into a sci-fi game. It manages to tether an otherwise garbled mash-up of styles to a singal theme, and that's just as hard as it looks.
Good Graphics: +3
Good Music: +3
In Conclusion:
Mechanically, Alien Soldiers is a very good game. Unfortunately, its setting is weird and uninteresting. Hence, you might have fun playing the game, but the game struggles to be memorable.
There are games that are not as mechanically good, but due to their setting, they are probably more highly regarded. Still, if you can ignore the garbled mess that is its story, Alien Soldier's gameplay might just captivate you.
Final: 34/50
"Tips"
1- Never EVER have an arsenal without Homing force.
2- When picking up an upgarde, make sure not to pick up the wrong weapon.
3- To upgrade a weapon, equip it and pick up an upgrade with the same icon.
4- Make sure to counter guard often, it changes enemy projectiles to health.
5- Dashing is your best strategy, learn that distance by heart.
"Next Game"
So, here is the first Treasure game that I kinda liked. As usual though, Treasure's ability to use the Genesis hardware is undermined by how they use. You don't feel there is a consistent art direction on any of their games.
Anyways, next game on the list is the classic Capcom action-platformer, Ghouls 'n Ghosts which sit at #32 in Retro Sanctuary's list. Hope it is as good as the SNES game.
Stay Tuned
Game: Aien Soldier.
Year: 1995.
Genre: Shooter.
Publisher: Sega.
Developer: Treasure.
First things first, I am changing my rating system to better rate different genres according to their own rules. It will still be from 50 quality points, but every title will start from 25 and earn/lose points according to criteria important to the titles and genres themselves.
When you read those memes making fun on early 90's game translations, all those grammatical disasters and unintentional comedy gold, it is games like Alien Soldier that are usually feature. Starting with a grand story that crumbles with the slightest knowledge of grammar and sentence structure, Alien Soldier nevertheless manages to be a grand game in its own right.
The chaos in its opening story can never be put to order, but if you can master the chaos in its gameplay, then this can be a deep and fulfilling classic shooter.
"The planer Sierra is gripped by fear and is in the midst of a deep crisis"
Obviously, the designers thought they had something with the game's plot. After all, with a grand musical opening, the game's story scrolls into the screen, with sounds and visual promising an epic sci-fi adventure. Then you realize that the quote above is probably the only tangible thing in the entire narrative.
Its not only that the entire script, and its a long one, is simply poorly written. Its that its a poorly written script of an ill-conceived story. Somehow assuming the player has full knowledge of the terminologies of its universe, Alien Soldier assaults your brain with a ridicilously complicated narrative where your character, Epsilon-something is both the good and the bad guy, and apparently there are parasite things, which are apparently related to your Epsilon-ness, and... just damn.
Usually, I like to take quotes from the game and out them in my reviews, but in this case, I cannot lift any sentence from the game and present it as a semi-readable line.
The chaos in the story doesn't only confine itself to the text, but extends to the rest of the game. Simply put, the styletic choices in the game doesn't mesh well, and the entire thing is a garbled mess. At one point, you are in a futerstic looking city, at another you are riding in 1950's style subway.
Characters, enemies, and bosses all do not seem like they belong to the same universe, yet they are in the same game. Of course, why should they all fit, when the player character himself doesn't fit with anything else.
Confusing Story: -2
Boring and Garbled Setting: -5
"Xi-Tiger something something"
Alien Soldier's gameplay is no less chaotic than its story, and at first, it seems like a mindless shooter hell-bent on robbing coins in a seedy arcade parlor. Except, its robbing your time at home. That is, until you realize how all of its varied systems work, and then you see how beneath all the chaos and visual carnival, there is actually a deep and engaging game.
First, you get the choice of four different weapons from a choice of six. Each weapon is theoretically useful on some situations, but there are clearly better choices. Right off the bat, I recommend using the Homing and laser force weapons.
Second, realize that this is a game that values mobility and reflexes. You have the ability to dash through enemies to the other end of the screen, and that can put you away from danger as well as in better positions to dish out some damage. You also have the ability to guard against some enemy attacks, changing their projectiles into precious health. With full health, you dash becomes a phoenix charge that does some serious damage.
Finally, realize that the game is mostly boss rush mode with a short distraction between each boss. This is not your Contra game, where the boss is the culmination of a challenging level, but this a level that simply prepares you to face a challenging boss.
With different weapons, the ability to charge and guard, the odds are clearly in your favor. Except, dying basically ensures you are going to have a hard time completing the game. In theory, you could die and continue. However, when you die, you lose all of your acquired power-ups, reducing your offensive power significantly.
Also, correct use of your abilities will need some practice, as the game is fast and doesn't give you time to think.
In that regard, the game's somewhat easy "supereasy" mode gives the players the chance to familiarize themselves with the game's systems, so that they can challenge the seriously difficult "superhard" mode.
Fast and Fun Gameplay: +4
Deep and Challenging: +3
A Unique Boss Rush Shooter: +3
"......."
With uninspired and loosely fitted artistic choices, and a lot of gameplay feedback to process due to the chaos in its gameplay, Alien Soldier's visuals had a huge task in hand. Thankfully, the game manages to look good even if the design choices aren't interesting.
More importantly, the game manages to convey all the chaos on screen clearly, and as such you are able to see where each threat is coming from and can decide on the best course of action.
Sprites are unintresting, but they are well-detailed, and bosses look menacing even if they look like they have nothing to do with the base game. Hell, even the player character manages not be a total wash. Still, Epsilon-birdman would probably have fit more with Starfox's crew than this game.
In sound, the game is good, and sometimes manages to even impress. In fact, the only consistent artistic choice is the game's music, which fit into a sci-fi game. It manages to tether an otherwise garbled mash-up of styles to a singal theme, and that's just as hard as it looks.
Good Graphics: +3
Good Music: +3
In Conclusion:
Mechanically, Alien Soldiers is a very good game. Unfortunately, its setting is weird and uninteresting. Hence, you might have fun playing the game, but the game struggles to be memorable.
There are games that are not as mechanically good, but due to their setting, they are probably more highly regarded. Still, if you can ignore the garbled mess that is its story, Alien Soldier's gameplay might just captivate you.
Final: 34/50
"Tips"
1- Never EVER have an arsenal without Homing force.
2- When picking up an upgarde, make sure not to pick up the wrong weapon.
3- To upgrade a weapon, equip it and pick up an upgrade with the same icon.
4- Make sure to counter guard often, it changes enemy projectiles to health.
5- Dashing is your best strategy, learn that distance by heart.
"Next Game"
So, here is the first Treasure game that I kinda liked. As usual though, Treasure's ability to use the Genesis hardware is undermined by how they use. You don't feel there is a consistent art direction on any of their games.
Anyways, next game on the list is the classic Capcom action-platformer, Ghouls 'n Ghosts which sit at #32 in Retro Sanctuary's list. Hope it is as good as the SNES game.
Stay Tuned
Lord Spencer- First Team
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Re: General Games Discussion
RealGunner wrote:World Of Warcraft's Game Director Moves On To Mysterious New Project
http://www.gameinformer.com/b/news/archive/2016/10/13/world-of-warcraft-39-s-game-director-moves-on-to-mysterious-new-project.aspx?utm_content=buffer63dde&utm_medium=social&utm_source=twitter.com&utm_campaign=buffer
Holinka head director @Sacci
Don't think its going to be WC4 or WoW2, entirely new project like OW
Kaladin- Stormblessed
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Re: General Games Discussion
*bleep* the new director. Frost, Sin & Ench just got a huge nerf
LeVersacci- World Class Contributor
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Re: General Games Discussion
if anyone gets a spare infinite warfare beta code be a lad and toss one my way
Firenze- the Bloody-Nine
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Re: General Games Discussion
When is the beta out?
LeVersacci- World Class Contributor
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RealGunner- Admin
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Re: General Games Discussion
was watching streams but its not working for anyone, nobody can connect lol, keep getting errors
not expecting to like it since I hated the last COD with the jump jet trash but still want a shooter for winter
not expecting to like it since I hated the last COD with the jump jet trash but still want a shooter for winter
Firenze- the Bloody-Nine
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Re: General Games Discussion
Yea it's delayed due to the lack of communication between Sony and Activison.
Mate sent me a code but it's not working
We can try and pre-order it to get the beta code and then cancel the order?
Mate sent me a code but it's not working
We can try and pre-order it to get the beta code and then cancel the order?
RealGunner- Admin
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Re: General Games Discussion
Will have to call Gamestop for my key then.
LeVersacci- World Class Contributor
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Re: General Games Discussion
Let's do this lads
https://www.amazon.co.uk/b?node=10909010031&pf_rd_p=1088363387&pf_rd_s=hero-quick-promo&pf_rd_t=201&pf_rd_i=B01EUPD0T8&pf_rd_m=A3P5ROKL5A1OLE&pf_rd_r=X76C1Z816GEJ4TXS0E6Q
Can't see any drawbacks. Just cancel it in time.
https://www.amazon.co.uk/b?node=10909010031&pf_rd_p=1088363387&pf_rd_s=hero-quick-promo&pf_rd_t=201&pf_rd_i=B01EUPD0T8&pf_rd_m=A3P5ROKL5A1OLE&pf_rd_r=X76C1Z816GEJ4TXS0E6Q
Can't see any drawbacks. Just cancel it in time.
RealGunner- Admin
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Re: General Games Discussion
Get MW:R ffsFirenze wrote:was watching streams but its not working for anyone, nobody can connect lol, keep getting errors
not expecting to like it since I hated the last COD with the jump jet trash but still want a shooter for winter
OW season has ended
LeVersacci- World Class Contributor
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Re: General Games Discussion
When are you getting the code vers?
RealGunner- Admin
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Re: General Games Discussion
gonna DL the beta now, I have that weekend league thing for fifa though so not sure how much I will get to play, I see it runs until Monday evening? and there's another next week.
Firenze- the Bloody-Nine
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Re: General Games Discussion
Yea it runs for quite a while so plenty of time
RealGunner- Admin
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Re: General Games Discussion
20GB beta
uw0tm8
uw0tm8
Firenze- the Bloody-Nine
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Re: General Games Discussion
You pre ordered it?Firenze wrote:gonna DL the beta now, I have that weekend league thing for fifa though so not sure how much I will get to play, I see it runs until Monday evening? and there's another next week.
LeVersacci- World Class Contributor
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Re: General Games Discussion
Tomorrow. Need to call them first.RealGunner wrote:When are you getting the code vers?
LeVersacci- World Class Contributor
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Re: General Games Discussion
My PS+ ran out so not sure i'll renew it till MW:R release
i'll give it to you RG if you still need one
i'll give it to you RG if you still need one
LeVersacci- World Class Contributor
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Re: General Games Discussion
Nah I pre-ordered it and got the code. I'll cancel it in a week though lol. Thanks though.
See if anyone else here might want it unless you are renewing your PS+
See if anyone else here might want it unless you are renewing your PS+
RealGunner- Admin
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Re: General Games Discussion
Just seen a stream of it. Looks complete bullshit. Even worse than AW.
Can't believe i'm getting this shitty game just to play MW:R
Can't believe i'm getting this shitty game just to play MW:R
LeVersacci- World Class Contributor
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Re: General Games Discussion
Yea saw many say the same that it's worse than AW and Ghosts put together
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