The Order: 1886

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The Order: 1886

Post by RED on Sat May 24, 2014 12:23 pm

This game looks stunning. New gameplay footage.



For those who don't know, here's a bit of info:

The Order: 1886 is set in an alternate history London, where an old order of knights keep all of the world safe from half breed monsters, who are a combination of animal and man. In the game's history, around the seventh or eighth centuries a small number of humans took on bestial traits. The majority of humans feared these half breeds and war broke out. Despite the humans outnumbering the half breeds, their animal strength gave them the upper hand in centuries of conflict.

Here's an earlier gameplay footage:



Scheduled to be released 2015. PS4 exclusive


Last edited by RED on Wed Jun 11, 2014 1:24 pm; edited 1 time in total
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Re: The Order: 1886

Post by Great Leader Sprucenuce on Sat May 24, 2014 12:41 pm

Game has my "this is legit" seal of approval. Look no further and pre-order now as i have never been wrong hmm

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Re: The Order: 1886

Post by M99 on Sat May 24, 2014 1:23 pm

@Great Leader Sprucenuce wrote:Game has my "this is legit" seal of approval. Look no further and pre-order now as i have never been wrong hmm

Indeed. PES 14 the greatest sports game of this generation had Mule's seal of approval. Meanwhile Sleeping Dogs had his seal of disapproval Proud

This game interests me a lot but to me the gameplay looks nothing special. As MT would say the gameplay is same as all generic third person shooters hmm

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Re: The Order: 1886

Post by Great Leader Sprucenuce on Sat May 24, 2014 1:35 pm

I never said PES 14 had my seal of approval hmm

Sleeping Dogs is a generic poor mans GTA rip off Imo hmm

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Re: The Order: 1886

Post by M99 on Sat May 24, 2014 1:37 pm

I hope this gets released this year. 2014 PS4 library looks thin.

And imo you should check the betting thread Mole hmm

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Re: The Order: 1886

Post by RedOranje on Sat May 24, 2014 11:45 pm

Still on the fence about this one, to be honest. While the designs, setting, and general premise all sound very appealing, the same could be said (at least in my case) for Dishonored and that game ended up being a massive disappointment in my opinion (note that I'm not saying the games are similar, just that they both appeal to me in similar ways). It's also very, very easy to screw up the type of game play they're going for and quick-time events just suck in general.

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Re: The Order: 1886

Post by Tomwin Lannister on Sat May 24, 2014 11:48 pm

If this game is QTE heavy i'm giving it a miss.

QTEs were fun and Resident Evil 4 really helped start it all off but several games later and i've had more than enough of frustrating button sequences.

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Re: The Order: 1886

Post by RED on Sun May 25, 2014 2:12 pm

I think it may have some elements of QTE but not to the extent of games like Heavy Rain and Beyond 2 Souls.

It's essentially a 3rd person story driven shooter.

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Re: The Order: 1886

Post by RedOranje on Mon May 26, 2014 1:50 am

Well,t he gameplay videos show that there definitely ARE quick-time events. It simply remains to be seen how many there are within the full game.

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Re: The Order: 1886

Post by Great Leader Sprucenuce on Tue May 27, 2014 6:07 pm

Delayed till 2015.

And just like that, my decision to not buy one now looks to get even better by the day...

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Re: The Order: 1886

Post by FalcaoPunch on Tue May 27, 2014 6:10 pm

Arkham Knight will keep me company till then
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Re: The Order: 1886

Post by Pedram on Tue May 27, 2014 6:31 pm

"We want to hold true to something we've talked about in the past," he says, "which is delivering the experience without having this ebb and flow of: oh, this was really great and that was kind of meh, because we sacrificed a little time on it."

"We have an open discussion with Sony all the time," Weerasuriya explains. "We said, 'Look, we can achieve the quality you expect everywhere, but delivering on this is going to take a few more months.'

"It's not that long. It's worth it if we can deliver on the promise we made."

"The project is always bigger than what everybody expects," Weerasuriya says. "That's what this is. It is bigger than what everybody expected. Everything we've shot, everything we've done, is quite a bit larger than what we had planned for. But we're not going to sacrifice just because of time. Quality has to come first.

"That's what I commend Sony for, for so many games they've done. They always say, 'PlayStation stands for what it has done for so long because we will always take the side of quality when it comes down to it.' That is one of the strengths Sony has had for so many years."

"As much as you think it would be easy to put together those moment to moments, and the camera falling into something then falling out, it's more intricate than what everybody expected," he says. "Without the delay, we probably wouldn't be seamless because we'd have to do what a lot of other games do, like hard cuts, then straight gameplay, and then you're somewhere else. You're like, 'wait, I just finished over there.' Or, 'wait, I didn't get it.'

"From a straightforward navigation and jump, you fall straight into melee," Weerasuriya says. "There is no, 'I fell and then cut and then, okay, melee moment, branching QTE, and then cut, and then something else.' It's a bigger proposition than we even knew, because we're learning as we do it."

"We've known Sony for long enough that there is a very easy conversation that goes on," Weerasuriya says, highlighting Ready at Dawn's past work on the God of War PlayStation Portable games. "It's not like anybody is blind to anything that's happening. We don't work and just go, 'Hey, we'll show it when we show it.'

"Ready at Dawn is always at work on the game. We don't make any qualms about saying, 'We need more time on that.' Or, 'That took less time than we thought.' Scott Rohde [PlayStation software product development head] and all of those guys are always aware of everything that's going on. So when a conversation comes up they never feel like, 'Hey, we have to sit down.' It's more like, 'Hey guys, this is really cool, but look at the amount of work we have to do... we could really deliver on the experience if we gave it until early 2015.'"

"Of course there's good and bad," Weerasuriya says of the reaction to the February gameplay reveal. "The good reinforces the decisions you take. People talk about the visual fidelity we're able to achieve, the character performances, and the fact it's all in-game. We still have people, even after the February stuff, say, 'Oh, that was totally pre-rendered.' I'm like, 'Okay, I don't know how else to explain it to you, but it's okay. If you believe that, it's fine.' But that is amazing."
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Re: The Order: 1886

Post by FalcaoPunch on Tue May 27, 2014 6:32 pm

I just hate how all these games get announced then delayed.
It's starting to get old.
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Re: The Order: 1886

Post by Jonathan28 on Tue May 27, 2014 8:25 pm

RAD(Ready At Dawn) is starting to veer dangerously close to David Cage levels of "We really just want to make a movie instead of a game" in the interviews they've been giving lately.

From the CVG Hands-On interview: Interview

CVG wrote:CVG: So of the three key aspects of a game - visuals, gameplay and story - which would you say was your priority with The Order 1886?

Game director (Dana Jan): I think story and visuals are very high. Gameplay is something that... it's a game, we make games, we can't get around it. We love games, but we also love telling stories, so I think story is always going to be at the top because it's what we start with. It's at the top of the pyramid and everything else supports that. I think it'd be more challenging to make a game for the gameplay's sake, then try to make a story that fits in there.


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Re: The Order: 1886

Post by M99 on Tue Jun 10, 2014 11:28 am


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Re: The Order: 1886

Post by M99 on Wed Jun 11, 2014 8:47 am

http://www.ign.com/articles/2014/06/11/running-for-your-life-in-the-order-1886

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Re: The Order: 1886

Post by RED on Wed Jun 11, 2014 1:21 pm

Looks great. 2015 is going to be one of the great years for gaming.

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Re: The Order: 1886

Post by LeVersacci on Wed Jun 11, 2014 2:36 pm

2009 is still my favorite gaming year. UC2, MW2, AC2, Batman AA, KZ2, Infamous, Trine, SF4, Ninja Gaiden Sigma 2, Demon Souls & Bayonetta. Just to name a few Laughing

Glorious gaming year Proud
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Re: The Order: 1886

Post by LeVersacci on Wed Jun 11, 2014 2:37 pm

Hope 2015 surpass it Smile
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Re: The Order: 1886

Post by Juveman17 on Mon Jun 23, 2014 7:12 am

cant wait for it Razz

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Re: The Order: 1886

Post by M99 on Sat Dec 06, 2014 6:50 pm


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Re: The Order: 1886

Post by gb on Sat Dec 06, 2014 6:53 pm

This game looks way more interesting than Bloodbourne. Can't wait

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Re: The Order: 1886

Post by Great Leader Sprucenuce on Sat Dec 06, 2014 8:37 pm

Definitely buying.

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Re: The Order: 1886

Post by M99 on Sat Dec 06, 2014 9:16 pm




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Re: The Order: 1886

Post by Great Leader Sprucenuce on Sun Dec 07, 2014 3:45 pm



http://m.uk.ign.com/articles/2014/12/06/psx-2014-attacking-and-crashing-a-zeppelin-in-the-order-1886

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Re: The Order: 1886

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