Red Dead Redemption 2

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Re: Red Dead Redemption 2

Post by Great Leader Sprucenuce on Fri May 04, 2018 9:03 pm

@Great Leader Sprucenuce wrote:Yeah I don't mind it in single player because the only time I remember them dying in original Red Dead was when they fall off the side of cliffs.

But in online it will literally force me to bully people from ever playing the game again.

I would literally never leave people alone for the entirety of 8 hour night sessions.


The more I think about this the more I want it to actually happen tbh.

Rockstar secretly wanting to bring out the asshole in everyone :bow:

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Re: Red Dead Redemption 2

Post by CBarca on Fri May 04, 2018 10:58 pm

If that were true I would aim only for horses

Feel like everyone else would too tho

Which would eventually mean most people are out of a horse....and all of a sudden the areas where you can wrangle a horse are large battlefield bloodbaths hmm

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Re: Red Dead Redemption 2

Post by Tomwin Lannister on Fri May 04, 2018 11:48 pm

So you're saying I need to position my home as close as possible to the main horse area in order to be prepared and slaughter entire lobbies full of unaware noobs.

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Re: Red Dead Redemption 2

Post by Betty La Fea on Fri May 04, 2018 11:51 pm

The horse thing really could be a tingle moment.

I remember when I was a kid there was a free MMORPG called Graal online...which was pretty much just a ripoff of SNES Zelda online.

I used to go around randomly killing people until one day a guy said:

"You ruin the fun of this game for me"

Why, I do believe I just nutted in my pants reading that back then...and still do today.

Online games are only fun if you can totally ruin someone elses day. Camping as a sniper in COD is another way I used to do it.

Thats the fun of the game.

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Re: Red Dead Redemption 2

Post by Great Leader Sprucenuce on Sat May 05, 2018 12:22 am

Laughing

I mean I have waited 8 years to be able to lasso randoms online and leave them in the middle of nowhere to think about their life choices.

I think I may have to accept my natural destination as massive dickhead tbh.

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Re: Red Dead Redemption 2

Post by CBarca on Sat May 05, 2018 1:42 am

I mean it was really just common courtesy, growing up on Halo, for someone to tea bag your body after killing you tbh. And for you to do to them, as well

Disrespect and trying to anger others online really is where much, or at the very least, some of the fun is at

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Re: Red Dead Redemption 2

Post by danyjr on Sat May 05, 2018 3:13 pm

It's killing me. Should I get RDR2 or wait for a PC version that might come out at some point next year?

scratch

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Re: Red Dead Redemption 2

Post by Great Leader Sprucenuce on Sat May 05, 2018 4:30 pm

@danyjr wrote:It's killing me. Should I get RDR2 or wait for a PC version that might come out at some point next year?

scratch


I suppose it depends how long you're willing to wait? i know i couldn't Laughing

If GTA 5 is any indication their was 6 months between PS4/Xbox releases and PC hmm

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Re: Red Dead Redemption 2

Post by Great Leader Sprucenuce on Sat May 05, 2018 11:53 pm

I got so hyped that i decided to say *bleep* it and got PS Now to play Red Dead rofl

Trying out the online and it actually works lmao! there's only like 6 people in the lobby but it works lol.

Just doing gang hideouts atm trying to rank up so i can better steeds and weapons.

The game started me with that donkey lmao, picked the crazy lunatic Seth as my character and i didn't realise he had his own quotes on the circle button.

My favourite has to be while you shoot at them " go ahead run just like my daddy did !" rofl

I genuinely might play this for a while lmao.

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Re: Red Dead Redemption 2

Post by CBarca on Sun May 06, 2018 3:53 am

I'm pretty certain I'm gonna head home and bring back the old xbox 360 from the parents house and replay the single player again lmao

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Re: Red Dead Redemption 2

Post by Great Leader Sprucenuce on Sun May 06, 2018 5:07 pm

https://twitter.com/RockstarGames/status/993154430332755969

If you are wondering why he has some thick ass beard in the first pic it's because you can grow it out and some goes for normal hair.

I wonder what the limitations are there, which I plan to do as clean shaven is pretty boring tbh Laughing

Like these ones too




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Re: Red Dead Redemption 2

Post by Great Leader Sprucenuce on Sun May 06, 2018 6:36 pm

Didn't realise this saved my PS Now file from when i had a free trial lol.

Straight into Mexico hmm

Also the Bolt Action Rifle ffs, the vibration in the PS4 controller kicks back as you shoot....



Nothing in GTA competes with this.

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Re: Red Dead Redemption 2

Post by CBarca on Sun May 06, 2018 7:16 pm

Don't get me wrong, I love GTA, loved GTA since Vice City when i was like 6 ffs, but no GTA has ever been on RDR's level imo

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Re: Red Dead Redemption 2

Post by Great Leader Sprucenuce on Sun May 06, 2018 7:18 pm

Was more talking about the way the guns feel to shoot.

Guns in GTA do not feel like this, in fact a lot of them feel weightless.

I agree with you tbh just making that part clear.

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Re: Red Dead Redemption 2

Post by danyjr on Sun May 06, 2018 7:26 pm

@Great Leader Sprucenuce wrote:I suppose it depends how long you're willing to wait? i know i couldn't Laughing

If GTA 5 is any indication their was 6 months between PS4/Xbox releases and PC hmm
I don't mind waiting, I just don't wanna wait forever if you know what I'm saying Laughing

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Re: Red Dead Redemption 2

Post by CBarca on Thu May 10, 2018 1:44 am

Anyone else a bit uneasy about this whole Morgan character being our character though?

Don't get me wrong, I'm glad that we have a whole new character to play, blank slate and all.

But if they guy is as important as he is (Dutch's right hand man, enforcer in the gang, etc), I can't figure how Rockstar is going to manage to portray that without it being somewhat awkward that he has absolutely zero references in RDR.

It's not important enough for me to care very much about, but it does seem awkward to me.

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Re: Red Dead Redemption 2

Post by Great Leader Sprucenuce on Thu May 10, 2018 2:15 am

As long as the story is told correctly I'm fine with it.

Tbh the only thing I don't want to see is him die, as long as that doesn't happen I'm cool as it would seem way too predictable.

Sure he wasn't mentioned in RDR but there's plenty of time between the two games for him to die which are unrelated to the 2 games.


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Re: Red Dead Redemption 2

Post by M99 on Thu May 10, 2018 3:10 am

@CBarca wrote:Anyone else a bit uneasy about this whole Morgan character being our character though?

Don't get me wrong, I'm glad that we have a whole new character to play, blank slate and all.

But if they guy is as important as he is (Dutch's right hand man, enforcer in the gang, etc), I can't figure how Rockstar is going to manage to portray that without it being somewhat awkward that he has absolutely zero references in RDR.

It's not important enough for me to care very much about, but it does seem awkward to me.


In RDR I assumed Dutch's gang was just the four of them with Abigail as a prostitute they all banged. There was zero reference to it being this huge posse. Thats the thing with prequels, retcons are almost unavoidable though this one is not really a retcon.

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Re: Red Dead Redemption 2

Post by Tomwin Lannister on Thu May 10, 2018 1:23 pm

Might be a case of end game story takes the main character down a path away from the gang, meaning he's irrelevant to RDR.

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Re: Red Dead Redemption 2

Post by Great Leader Sprucenuce on Thu May 10, 2018 1:58 pm

@Tomwin Lannister wrote:Might be a case of end game story takes the main character down a path away from the gang, meaning he's irrelevant to RDR.


Like that as well tbh, like I said as long as it's not " lul prequel so must die ending " I'm good.

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Re: Red Dead Redemption 2

Post by CBarca on Fri May 11, 2018 6:02 pm

@M99 wrote:
@CBarca wrote:Anyone else a bit uneasy about this whole Morgan character being our character though?

Don't get me wrong, I'm glad that we have a whole new character to play, blank slate and all.

But if they guy is as important as he is (Dutch's right hand man, enforcer in the gang, etc), I can't figure how Rockstar is going to manage to portray that without it being somewhat awkward that he has absolutely zero references in RDR.

It's not important enough for me to care very much about, but it does seem awkward to me.


In RDR I assumed Dutch's gang was just the four of them with Abigail as a prostitute they all banged. There was zero reference to it being this huge posse. Thats the thing with prequels, retcons are almost unavoidable though this one is not really a retcon.


That's true, and a good point. I think the sticking point for me on it was that we're going to have an entire game based around Arthur, and he seems to have been a very important member. His existence in and of itself isn't necessarily awkward (as you point out, there are other characters that have been revealed who we don't know about), but his importance to the game relative to the zero amount of knowledge we have of him from RDR. However, it is a prequel and this is certainly expected, and it's a fair argument to acknowledge that he could be an important character who eventually leaves America altogether, goes out East, dies or is no longer relevant, and thus John doesn't feel any sort of need to bring him up. The only members we hear about are the ones directly relevant to RDR.

I agree with Mole, too, that I would dislike an ending where Arthur dies. Especially with people speculating that we'll have Arthur die and then play John at the end. That would be tacky to me, predictable, and too much fan service. I don't think Rockstar will go that route, though.

Also, just watched the third trailer again. I have to say, the first couple times I watched it I was so invested in picking out the details and taking the trailer apart, I never really sat back and judged/watched the trailer as a whole, just enjoying it.

What a *bleep* trailer. It's honestly one of the better trailers I've seen in quite a while. It doesn't give away too much while certainly making the plot clear, it illustrates a different side of Arthur we hadn't seen before (his inner conflict, trailer #2 certainly makes him seem more like a baddie than anything), and it's action packed with wonderful music that builds really well up to the end.

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